• Phil Craigie

Substance Material Adventures No.1!

Updated: Sep 7, 2019

Creating a few HD PBR versions of standard textures using Substance Designer and Painter..

Created the shape/sculpt in Designer , exported the substance with some parameters exposed into Painter for texturing. Exported to Metallic /Roughness Standard Workflow.



Substance Designer Graph

Textures from Substance Painter

Thanks for looking . Thanks to Xander Davis for the inspiration from the Astrogun Game "Vast"


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